Adamant

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This article is in the Battlestar Galactica Deadlock separate continuity, which is related to the Re-imagined Series. Be sure that your contributions to this article reflect the characters and events specific to this continuity only.

Background[edit]

Adamant
Adamant
Race: Colonial
Type: Frigate
FTL: Yes
Propulsion:
Crew: -
Capacity: -
CO: {{{co}}}
XO: {{{xo}}}
Role: Force Projection Vessel, Strike Carrier
Weapons: 8 Light Turrets
Armaments:
Defenses: {{{def}}}
Aircraft: Viper Mark I, Viper Mark II, Raptor, Shuttle
Aviation facilities: {{{facilities}}}
Fate: {{{status}}}
Emblem: [[Image:{{{patch}}}|175px|Ship's patch]]
Other Images: Gallery
Dimensions
Length: -
Width: -
Height: -
Weight: {{{weight}}}
Wingspan: {{{wingspan}}}
Other: {{{otherdi}}}
Game Information
Cost: 4
Construction Time: 4
Hull Size: 3
Hull: 80
Mobility
FTL Cooldown: 4 turns
Speed: 150 m/s
Turn Rate: 60°/turn
Armor Sum
Armor Total: 315
Armor Left: 60 (Engineering)
Armor Right: 60 (Engineering)
Armor Front: 30 (Hanger)
Armor Rear: 60 (Navigation)
Armor Top: 60 (Fire Control)
Armor Bottom: 60 (Tech Bay)
Armament
DRADIS Range: 5000 m
Processing Power:
Munition Slots: 1 Slot
Munition Cooldown Period: 4 turns
Squadron Slots: 1 Slots
Squadron Size: {{{squadron size}}}
Special Abilities:
Additional Information

The Adamant-class carrier, designed by Sinon Quade, the architect of the Jupiter-class battlestar over a decade before the outbreak of the Cylon War, became the cornerstone of the Colonial Fleet during the outbreak of the First Cylon War.

What it lacked in speed, it made up with its constant presence and firepower. It is unclear if any Adamant class vessels survived up to the Fall of the Twelve Colonies (Battlestar Galactica Deadlock).

Game Abilities & Statistics[edit]

Navigation[edit]

  • FTL Cooldown: 4 turns.
  • Speed: 150 m/s (210 m/s Boost Thruster, 123 m/s +/- 4 Posture)
  • Turn rate: 60 degrees per turn. (36 Boost Thruster, 48 +/-4 Posture)
  • Pitch/Yaw rate: 100% (59% Boost Thruster, 80% +/- 4 Posture)
  • Ship hull size: 3

Hull/Armour/Engineering[edit]

  • Hull: 80
    • Left: 60 (Engineering)
    • Right: 60 (Engineering)
    • Front: 30 (Hangar)
    • Rear: 60 (Navigation)
    • Top: 60 (Fire Control)
    • Bottom: 60 (Tech Bay)
  • 20% Damage reduction (16% +4 Posture, 24% -4 Posture)
  • 100% Subsystem Repair (84% +4 Posture, 116% -4 Posture)

Fire Control Systems[edit]

1x Munition slot, 4 turn cooldown. Munition salvo size: 100% (116% +4 Posture, 84% - 4 Posture) 4x Light Turret mounted left

  • Range: 5000 (4200-5800)
  • Rate of fire: High
  • Accuracy: Medium (Low - High)
  • Damage: 0.5

4x Light Turret mounted right

  • Range: 5000 (4200-5800)
  • Rate of fire: High
  • Accuracy: Medium (Low - High)
  • Damage: 0.5

Tech/Armoury[edit]

  • DRADIS range: 5000m (4100m -5900m)
  • Firewall regen: 6.0/s (4.9/s +4 Posture, 7.1/s -4 Posture)
  • Marine Armour: 40 (32 - 48)
  • Marine Strength: 100 (82 +4 Posture, 118 -4 Posture)

Squadrons/Hangar[edit]

1x Squadron slot

  • +20 Evade
  • 3 Second launch delay
  • 100% Squadron repair (80% +4 Posture, 120% -4 Posture)

Veterancy[edit]

  • Level 1: +3% Damage Reduction
  • Level 2: +6% Damage Reduction, +5% Turret Accuracy
  • Level 3: +10% Damage Reduction, +10% Turret Accuracy

Notable Ships[edit]

Gallery[edit]

Notes[edit]

Alan Blackwell worked with Black Lab Games on the concept art for Battlestar Galactica - Deadlock. Most of the work consisted of taking flat 2D renders and turning them into fully 3D concept images[1]. His work included the Adamant Frigate.

References[edit]

  1. Alan Blackwell's Artstation page https://alanb.artstation.com/projects/LN865#top

External Links[edit]

"Complete Ship Statistics" by Sir Wagglepuss III via StreamCommunity.com