The hangar deck is where auxiliary craft, such as Vipers, Raptors, atmospheric shuttles, and even captured enemy craft are stored and maintained between ops. They are generally situated next to, or under the flight deck of the command vessel for quick access.
Design and Operations
Hangar bays are designed to store and maintain auxiliary craft that a vessel may carry, however, not all hangar bays can accompany every possible type of small craft. Depending on the craft, Hangar decks will vary in size. On large battlestars, hangars are long and narrow, designed to hold dozens of craft, and quickly refit or refuel fighters and scouts that could be called upon to launch in a moment's notice. They feature numerous alcoves that are used as storage and work bays, and feature diagnostic, and maintenance equipment in each section that allow the deckhands (commonly called "Knuckledraggers" in military slang) to work quickly and efficiently with their assigned aircraft. Vipers stored in these alcoves can then be dragged across the slim deck and into the connected launch tubes when called upon, under the direction of the Deck Chief (TRS: "Miniseries").
Access to the above flight deck is granted by large elevators that are located at regular intervals along the length of the flight pods. They are kept secured while in operation by airtight doors to prevent any atmospheric leaks or other kinds of serious accidents (TRS: "Miniseries). These elevators are the preferred method of launching Raptors on older battlestars, where they are lifted up to the landing bay, taxi, then "lift off" through one of the pod's fore or aft openings. Newer ships, such as the Mercury class, have specialized Raptor launch pads outside of the landing bay, that enables flight crews to launch scouts, while keeping the pods clear of superfluous traffic (TRS: "Razor").
On smaller ships, the hangar decks are much more cramped, and have no structural similarities to their larger battlestar counterparts. Conditions on these ships can be less than ideal, with smaller working spaces, high temperatures, and high humidity. However, they still feature the personnel and equipment needed to maintain a healthy fleet of fighters for fleet protection (TRS: "Blood and Chrome").
Hangar decks have had many other uses, especially during times of combat. They have been used as temporary morgues for fallen crew (TRS: "Miniseries", "Razor"), meeting halls for prayer services or shipboard ceremonies (TRS: "Miniseries", "Razor", "Pegasus"), and can even be converted for use as a courtroom (TRS: "The Son Also Rises").
After the decommissioning of the battlestar Galactica, the unused starboard hangar deck was converted into a gift shop to accompany the brand new Museum set up in the above flight deck. Following the Fall of the Colonies the starboard hangar deck was used several times as temporary housing for homeless civilians, ultimately becoming the permanent "Camp Oil Slick" following the destruction of several vessels during the evacuation from New Caprica. The occupants of many vessels were temporarily sheltered here during the crossing of the Passage (TRS: "The Passage"). Another section was set up as a bar, that became a popular R&R spot in the later years of the Colonial's exodus (TRS: "Taking a Break From All Your Worries").
- The area usually seen on screen is not the entire hangar deck. It runs nearly the entire length of each flight pod. But because of limited set space only a relatively small part of it can be realized during filming. To balance this, one wall can be turned into a green screen and used for CGI set extensions when necessary. This can be seen in the Miniseries or during Cain's arrival on Galactica in "Pegasus", for example (behind the scenes photo). Wayfinding signs on each dividing wall are also often changed to give the impression that viewers are seeing different, though virtually identical sections of the deck.