Naturalistic science fiction: Difference between revisions

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For ''[[Battlestar Galactica (RDM)|BSG]]'' this means that characters are viewed as normal, every-day people.  There will be no characters that are simply the "smoking chauvinist", "loyal soldier", "heroic lead", "spiritual commander", "whiz-kid genius", or "sexy doctor".   
For ''[[Battlestar Galactica (RDM)|BSG]]'' this means that characters are viewed as normal, every-day people.  There will be no characters that are simply the "smoking chauvinist", "loyal soldier", "heroic lead", "spiritual commander", "whiz-kid genius", or "sexy doctor".   


Technology is far enough advanced for star travel to be possible (see: [[FTL]] travel) and plausible yet every other aspect of Colonial technology is humbly realisitic.  Instead of [[Wikipedia:Star Trek|''Star Trek'']] matter-energy conversion tech, people need to be physically shuttled between ships on smaller craft like [[Raptor|Raptors]]; Colonial ships are not powered by inexhausible Dylithium crystals and Warp Cores, ships burn a limited solid fuel known as [[tylium]]; phaser weapons and photon torpedoes are replaced with guns, bullets and nuclear bombs;  and other unrealistic SF [[Wikipedia:deus ex machina|deus ex machina]] are replaced with technology more in-line with what's seen in modern life.   
Technology is far enough advanced for star travel to be possible (see: [[FTL]] travel) and plausible yet every other aspect of Colonial technology is humbly realisitic.  Instead of [[Wikipedia:Star Trek|''Star Trek'']] matter-energy conversion tech, people need to be physically shuttled between ships on smaller craft like [[Raptor|Raptors]]; Colonial ships are not powered by inexhaustible Dylithium crystals and Warp Cores, ships burn a limited solid fuel known as [[tylium]]; phaser weapons and photon torpedoes are replaced with guns, bullets and nuclear bombs;  and other unrealistic SF [[Wikipedia:deus ex machina|deus ex machina]] are replaced with technology more in-line with what's seen in modern life.   


There are no "planet-of-the-week" episodes.  A majority of [[BSG (RDM)|BSG's]] episodes primarily focus on internal fleet survival issues (see: <u>[[Water]]</u>, <u>[[Bastille Day]]</u>, and <u>[[The Hand of God]]</u>).  There will be an absence of aliens, a la [[Wikipedia:Joss Whedon|Joss Whedon's]] [[Wikipedia:Firefly (Series)|<i>Firefly</i>]], for planets will be mostly uninhabitable and lifeless (with sound, scientific reasoning).
There are no "planet-of-the-week" episodes.  A majority of [[BSG (RDM)|BSG's]] episodes primarily focus on internal fleet survival issues (see: <u>[[Water]]</u>, <u>[[Bastille Day]]</u>, and <u>[[The Hand of God]]</u>).  There will be an absence of aliens, a la [[Wikipedia:Joss Whedon|Joss Whedon's]] [[Wikipedia:Firefly (Series)|<i>Firefly</i>]], for planets will be mostly uninhabitable and lifeless (with sound, scientific reasoning).

Revision as of 11:17, 18 August 2005

In Theory...

Naturalistic Science Fiction (NSF) is a realistic take on the SF genre, avoiding typical SF cliches, utilizing visual and artistic elements from such dramas as The Sorpranos and The West Wing.

In Practice...

For BSG this means that characters are viewed as normal, every-day people. There will be no characters that are simply the "smoking chauvinist", "loyal soldier", "heroic lead", "spiritual commander", "whiz-kid genius", or "sexy doctor".

Technology is far enough advanced for star travel to be possible (see: FTL travel) and plausible yet every other aspect of Colonial technology is humbly realisitic. Instead of Star Trek matter-energy conversion tech, people need to be physically shuttled between ships on smaller craft like Raptors; Colonial ships are not powered by inexhaustible Dylithium crystals and Warp Cores, ships burn a limited solid fuel known as tylium; phaser weapons and photon torpedoes are replaced with guns, bullets and nuclear bombs; and other unrealistic SF deus ex machina are replaced with technology more in-line with what's seen in modern life.

There are no "planet-of-the-week" episodes. A majority of BSG's episodes primarily focus on internal fleet survival issues (see: Water, Bastille Day, and The Hand of God). There will be an absence of aliens, a la Joss Whedon's Firefly, for planets will be mostly uninhabitable and lifeless (with sound, scientific reasoning).

BSG avoids the thematic elements found in Star Wars and episodic storytelling, using a documentary feel for the series and tribal music.

Related Articles

Galactica2003.net's Reprint of RDM's Take on Naturalistic SF

Wikipedia article on Hard Science Fiction