Podcast:Flight of the Phoenix

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Teaser

Hello, and welcome to the podcast for episode nine of season two, "Flight of the Phoenix", I'm Ronald D. Moore, executive producer and developer of the new Battlestar Galactica and y'all are getting this podcast late because technology betrayed me at last. I did the podcast last week, turned it in and lo and behold; half the show was missing. So rather than try to salvage what I had, in interspersed comments, we're just going to start over.

"Flight of the Phoenix" began life very early in the season- we were talking about initial story ideas for this season, I had this sort of image of Tyrol going down into the hang- waking up in the middle of the night going down to the Hangar Deck, taking a big piece of tape laying out a pattern on the floor and deciding, 'I'm gonna build a Viper'. And it was just- it was something about it psychologically that I liked for the character. There was something about the series and the mythos of the show and how the fleet operates that I liked about dealing with certain- y'know a bit of the reality of the situation that they are losing Vipers and losing pilots and none of these things are being replaced from home and they all have to make do with what they got. And so I really liked the notion of doing a show that was sort of centered around that concept, if not addressing all the needs of the fleet in all the many ways, let's just do a show that talks about the difficulty of doing one thing, of building one fighter.

And the idea kicked around for quite a while, I think the initial notion that I had was to do the entire show in the Hangar Deck- that you would never cut away. It was really a concept show where essentially you would do time laps- time dissolves or time cuts within the scene, you would stay in the Hangar Deck, never leave, and the idea was every single person on the show would come through the Hangar Deck at some point amd we would intersect with their stories only through the prism of the building of the Viper. One thing that happens when you take that approach, rather quickly is that the concept swamps everything else and you find yourself constantly tryng to cram another story, another characterisation into what is, by its very nature, a fairly artificial construct. So essentially we just sort of shied away from that and realised that there were many stories that had to be told. There were a lot of other tales going on in this episode, a lot of other things that we wanted to touch on and it became way too cumbersome to try to do them all consistently within the 'building the Viper' scene. Much like we talked about last week in "Final Cut", the show about the documentary, initially the concept was to do an entire episode solely from the documentarian's point of view of a reporter stuck in the Ward Room in the first few episodes, and that became too cumbersome. You find that a lot, there's a lot of back-and-forth [between] TV writers that seem really provocative and interesting but on execution for one reason or another become awkward and difficult and you end up making choices and compromises to try and get the essence of the idea that you were going for and to present it in a format that works for the show. Which is essentially what happened to this episode in the end was I really liked doing the show, I just couldn't do it all in the Hangar Deck. I didn't want the concept to swamp what the show is.

This episode went through a lot of changes editorially, we had a lot of extra footage on this episode, some of which I'm sure you'll see in the deleted scenes. There were various ways of going about this episode, just this teaser alone with the intercuts that you've seen already between Helo at the card game and interspersed with Tyrol out on the Viper and Cally. There were various versions where we cut- we didn't show this party, the welcome back of Cally- in the episode it was something that was more implicit that she came back to work and there was a passing mention of the fact that she had finally served out her time in the brig. Then there was a version of this that played a lot more of that scene that you just saw where Tyrol comes in, there was a whole interplay between Cally and the other mech- the other knuckle draggers in there talking about the unfairness of what happened to her and they're toaster-bashing as it were.

This scene was something that we had talked about in the writer's room for quite a while, even last season, it was just the notion of 'what's going to happen when these two guys meet?', what's going to finally take place when Helo and Tyrol get together?

I love the card game scene a lot, I really liked Racetrack, I'm really intrigued with the way Racetrack has become one of our members of our family. I've commented on this before, the way that many of the supporting players that came on just for a role here and a role there then expanded and have become part of the life-blood of the show. Racetrack was just going to be the temporary ECO in "Kobol's Last Gleaming" last year, Sharon needed to ride with somebody, let her ride with- well call her Racetrack, and now Racetrack is like a full blown character for us which I think is just great and it's a real salute to the quality of casting that we're able to do, the dynamics down on the show.

In any case back to Helo and Tyrol, we talked at length what they would do when these two finally got together, and you start with the most obvious idea is- the one that we ended up with which is that they fight. You started with that- you start saying 'okay let's not do that, let's try something else, what else would they do?'. We talked about versions where they saw each other in the Rec Room or at some social situation, eyed each other, there was a hard look and not much more, there was a point where Tyrol came and sat down with Helo and said some things that were completely off-point, just man-talk about something else but there was a mutually understood feeling of what was really going on. We tried versions of that but none of them were really that satisfying because on some level you knew that the thing that was most in character for these two men based on the people that we had seen them be, Helo down on Caprica and Tyrol dealing with people on Galactica and Kobol, that there's a lot of rage and a lot of frustration and a lot of self-hatred and ambiguity in both these men over the choices that they've made, over the people that they've chosen to send- give their hearts to and the fact that they've now come face-to-face with the representational other of themselves. How could you not wanna beat the crap out of him?

The moment of him reaching for the wrench is really interesting and telling about just how far the rage has built in these men. Actually I got a note from one of the writers of this episode, Bradley Thompson and his partner David Weddle who wrote this episode, and they objected to that moment and I must say in their defence I completely understand why they object to that moment because it really says something pretty bad about Tyrol, which is why I like it of course. I like the fact that Tyrol for a moment lost himself in that- he's been drinking, he lost himself- he picked up that wrench and for a moment really thought about caving in Helo's skull with it. And there's a seduction to that and there's a pull to that and it's an emotion that I think that the character would genuinely feel in those circumstances. There's a truth to it, ultimately that's why we went with the fight, there's a truth to it, I just believe it, I believe that that's what those two men would do.

The virus story that runs throughout this show- well we're about to hit the teaser out- so the virus story that runs throughout this show is something that we laid in and started talking about back when we did "Scattered". We were talking about the virus at the end of the show and as soon as we worked out that technically, we wanted there to to be a threat to Galactica if these computers were networked. What would the threat be? Why are they so worried about it again? Oh yeah, it's so Cylons can't get inside their computer and if they're in their network they can get into all the computers simultaneously. So we wanted to get out of that situation in "Scattered" and then come back to this at about the point where the audience had stopped thinking about it, that there had been a Cylon access point into the Galactica's computers, so it seemed like a nice time to do the call-back all the way back to show one.